Welcome to Warner Bros. Discovery... the stuff dreams are made of.
Who We Are...
When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
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Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.
Role Overview
Reporting to the Studio Product Director, the Game Director is responsible
for delivering high-quality design across the game, including core
gameplay mechanics, player progression, combat systems, and mission
design. They collaborate with the Studio Product Director and Design
Director to define the vision for the design and all gameplay mechanics,
working closely with the Studio Product Director and the broader team to
craft and execute exceptional player experiences.
The Game Director collaborates with department leads and executives to
elevate the design process, hiring and growing talent, refining workflows,
and solving complex design challenges. They actively communicate
design goals and risks to internal and external stakeholders while
fostering an environment of creativity and excellence.
As a key design leader, the Game Director works daily alongside the
Studio Product Director, Design Director and Creative teams, improving
the design, pushing creative boundaries, and representing the game
internally and externally.
Key Responsibilities
The Game Director ensures high-quality design within their designated
areas while collaborating with other leadership roles to maintain a
cohesive vision.
Vision & Direction: Work closely with the Studio Product Director
to uphold the strategic and creative vision for gameplay and ensure
alignment with the studio's goals and player expectations.
Concept & Pitching: Partner with the Studio Product Director to
develop and pitch game concepts that push creative and
technological boundaries.
Design Oversight: Own game design documentation, ensuring the
vision and quality bar are consistently met across all aspects of
gameplay.
Gameplay Experience: Provide expert feedback on missions,
systems, combat, UI, and overall player experience, driving a
cohesive and engaging gameplay loop.
Prototyping & Iteration: Champion a cycle of prototyping,
iteration, and polish, ensuring design decisions are data-driven and
player-focused.
Cross-Disciplinary Collaboration: Work closely with the Creative,
Art, Engineering, and Production teams to ensure the design is
achievable, technically in scope, and artistically cohesive.
Team Leadership & Growth: Lead, mentor, and inspire a
multidisciplinary team of designers, fostering an environment of
creativity, innovation, and collaboration.
Stakeholder Communication: Serve as a point of contact for
design queries and meetings, ensuring clear communication with
the executive team, publishing partners, and marketing teams.
Production & Scheduling: Work with the Production team to
develop schedules, track milestones, and ensure timely and high-
quality feature delivery.
Marketing & PR Representation: Act as a public-facing
spokesperson, collaborating with the Marketing and PR teams to
promote the game effectively.
Problem-Solving & Risk Management: Identify and
communicate design risks early, proactively resolve issues, and
keep development on track.
Technical Requirements
Proven track record as a Game Director or Senior Design Director on
at least two successfully published AAA titles, covering full
development from concept to launch.
Experience in game design, with extensive
exposure to AAA game development and multidisciplinary team
leadership.
Deep understanding of gameplay mechanics, level design, systems
design, and user experience (UX).
Experience with modern game engines (Unreal Engine or
proprietary engines).
Technical familiarity with scripting, level editing tools, and design
documentation workflows.
Skill Requirements
Expertise in setting and communicating a design vision aligning with
player expectations and commercial objectives.
Experience managing and directing a 20+ person design team,
including Level Designers, Systems Designers, and Combat
Designers.
Strong design leadership and experience across multiple genres,
particularly Third-Person Action, Melee Brawlers, and Open World
Traversal games.
Excellent presentation and communication skills, both written and
verbal, with experience pitching ideas to both internal teams and
external stakeholders.
A passion for hands-on design work, willing to contribute and be
hands-on directly where needed.
Ability to balance design innovation with development constraints,
ensuring ambitious but achievable designs.
Deep knowledge of industry trends and an ability to adapt and
innovate within evolving gaming landscapes.
Benefits
Private family medical and dental care
Contributory pension scheme
Annual bonus scheme
Brand new, custom-designed studio
World-class guest speakers & training sessions
Access to online training resources
Monthly team meals & outings
On-site subsidised masseuse, yoga, and life drawing classes
Regular 1-on-1 career development sessions
Film nights in our mocap theatre
Subsidised on-site gym
Discounts on Warner Bros. products, HBO content, and studio
merchandise
Exclusive staff-only merchandise store
Modern open-plan office with a 150+ person team
Free fruit, juices, and soft drinks
National Rail Season Ticket Travel Loan
Overseas relocation support
Cycle to Work Scheme
Employee Support Assistance Programme (free personal counselling
and guidance)
Employee referral program ("Finder's Fee")
Free eye tests & discounted glasses
Free seasonal flu jab
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
How We Get Things Done...
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.