Oculus Studios and Sanzaru Games is seeking an experienced QA Tester to work on our world class virtual reality games. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we are not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
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QA Tester, Sanzaru Game Studio Responsibilities:
- Test and help debug pre-released features based on the current progress of development
- Perform internal testing and any other related checks as requested by the team
- Create clear and detailed Jira reports for issues found
- Troubleshoot and discover new ways of reproducing bugs to facilitate the debugging process
- Rollback versions and test dev builds to gather information and help developers narrow the window for when a bug first shows up
- Gain a full understanding of the IP and our development goals to identify critical areas of focus for testing
- Report feedback and findings back to the team in multiple formats based on the needs of the team and the stage of the project
- Follow and create test plans while also having the experience to identify when test plans may be modified to achieve better results
- Regularly communicate key issues to stakeholders in timely manner
- Partner with internal and external testers to find critical bugs and improve the quality of the game
- 3+ years of QA testing in VR, console, or PC video games
- Open to working in VR for as a tester
- Experience with Jira for bug tracking software
- Knowledge of various QA methodologies, processes, and workflows
- Understanding of the game development cycle and knowing what's appropriate to bug based on the current progress
- Experience multitasking and prioritizing multiple tasks with little to no guidance
- Interest and familiarity with multiple genres of VR, console or PC games
- Experience shipping AAA titles on VR, console, or PC
- Experience working on VR projects
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$20.67/hour to $70,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.