Horizon Worlds is a cornerstone of Meta's core mission to build the Metaverse. Our team is opening this vision out to millions of users yet to own VR headsets by making content that works across VR, mobile, and PC. We are looking for a Game Designer to create engaging and delightful experiences within Horizon Worlds.In this role you will be responsible for design and prototyping systems and features across the Horizon ecosystem alongside other designers and engineers, as part of a team helping to deliver the metaverse.
Game Designer Responsibilities:
- Drive the design development of features created within Unit 2 Games.
- Bring design solutions to life with dynamic interactive prototypes and support their final delivery in-product.
- Create original documentation and supporting evidence, collating research findings and working with engineers and product managers to assess viability.
- Develop and maintain tools and systems for creating designs, explore new methodologies and practices to aid speedy development.
- Iterate existing solutions based on analytics and user feedback, addressing gaps or issues raised.
- Build strong collaborative working relationships across the team and studio to ensure consistent high quality user experiences.
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- 3+ years of commercial feature design experience within games.
- Understanding of a broad variety of game genres and styles.
- Experience with tools such as Figma and a good understanding of creating comprehensive documentation and designs.
- Documentation skills and experience presenting and communicating designs to cross-discipline teams.
- Experience constructing & working within UI and mechanic design systems.
- Knowledge and/or experience with game development engines (Unreal, Unity, etc)
- Experience using game development UI libraries (Scaleform, Coherent, React etc)
- Experience with user experience research and feedback, and using both qualitative and quantitative data to improve designs and propose new solutions.
- Experience with UI design or artistic skills for creating original raster/vector art for mockups.
- Portfolio showing previous work.
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.