Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
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Summary:
The Entertainment Sound Tech Content Creation group in the Dolby Barcelona office is looking for an intern willing to write, extend and test software that enables the next generation of Dolby Cinema, Home Theater and Music technologies.
The qualified candidate will work in coordination with our local teams to develop audio content creation products (audio processing libraries, UIs or audio lug-ins) or develop proof-of-concepts around audio delivery solutions, XR, or game engine audio.
Responsibilities:
- Design and implement improvements to audio and file processing components, continuous integration/delivery infrastructure and UI components, in collaboration with developers and testers at Dolby Barcelona,
- Work with senior engineers to plan, document and execute code improvements,
- Present and document results,
- Stay abreast of industry best practices regarding code quality, software optimization and continuous delivery.
- Solid skills in C/C++ programming,
- Experience in Python programming and shell scripting,
- Experience with various software environments like Windows, Linux and macOS, including Unix/Linux terminals,
- Knowledge of audio signal processing concepts.
- Experience with Git version control and associated workflows,
- Experience with software performance analysis techniques and optimization strategies,
- Knowledge of spatial audio and professional audio workflows,
- Passion for audio and media production and related tools.
- Currently studying: Computer Science, Audiovisual or Electric Engineering , Mathematics, Physics or similar, with programming/scripting experience,
- Available to work part-time for the duration of the internship (approximately March-August 2024); the selected candidate is expected to work at least some of that time on-site from the Barcelona office.
Avenida Diagonal,
177,
Planta 10 08018 Barcelona,
Spain