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Systems Software Engineer - Human Interface Devices

AT Apple
Apple

Systems Software Engineer - Human Interface Devices

Cupertino, CA

Summary

Posted: Nov 16, 2024

Role Number:200576415

Our Human Interface Devices Software team delivers high-quality drivers, frameworks and tools supporting sensing technologies across all Apple products. Primarily supporting the multi-touch technology, we have deep experience developing systems software and building stacks that enable the best user-experience! We work closely with Algorithms, Firmware, Design, and UI teams to ensure sensor and software performance is optimized across all layers of the stack.

Description

We are looking for an engineer to work on drivers, frameworks, and tools for iOS. In this role, you will maintain existing software and design new software stacks for future products and sensing technologies. Ideally, you have experience dealing with human factors, care deeply about user experience, enjoy supporting technology investigations, and are comfortable jumping between multiple levels of the software stack.

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Minimum Qualifications

  • BS and 10 years of relevant industry experience
  • Experience developing system software; such as drivers or frameworks
  • Strong C/C++ and object-oriented programming skills
  • Excellent debugging skills
  • Ability to quickly familiarize yourself with code you've never seen before, and understand the pertinent functionality
  • Self-advised, analytical, and works well in a team environment
  • Comfortable working at both higher and lower levels of software

Preferred Qualifications

  • Using C/C++ for low level systems, and experience designing and implementing system software for drivers
  • Experience in Kernel driver development, including designing and implementing kernel drivers for various hardware sensors in Unix, Linux or iOS
  • Experience in designing and implementing SW interfaces/APIs among software, firmware and algorithms modules
  • Experience with profiling code in both kernel and userspace
  • Experience in debugging embedded system issues with hardware, assembly and software tracers
  • Strong verbal and written communications skills
  • Mentored junior team members

Pay & Benefits

    At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.

    Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

    Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

More

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Client-provided location(s): Cupertino, CA, USA
Job ID: apple-200576415-1
Employment Type: Other

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