Skip to main contentA logo with &quat;the muse&quat; in dark blue text.

Graphics (GPU) Design Verification Engineer

AT Apple
Apple

Graphics (GPU) Design Verification Engineer

Austin, TX

Summary

Posted: Oct 30, 2024

Weekly Hours: 40

Role Number:200576734

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!

Want more jobs like this?

Get jobs in Austin, TX delivered to your inbox every week.

By signing up, you agree to our Terms of Service & Privacy Policy.


Description

Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) - the central, fully programmable hub of Apple's world-class GPUs. In this role you will: - Modify and maintain UVM-based verification test bench components and environments - Modify and maintain Object-oriented functional models of the underlying design - Develop comprehensive constrained random test suites - Run simulations and debug design and test environment issues - Create & analyze functional coverage, enhance the test environment to target coverage holes - Work with GPU µArch & Design teams to clarify features and improve design specifications

Minimum Qualifications

  • BS in an engineering or computer science field with coursework in Computer Architecture
  • Experience with C++ or a similar Object Oriented programming language
  • Experience with Verilog or other HDLs

Preferred Qualifications

  • MS with Advanced Computer Architecture coursework covering superscalar or OOO execution
  • Familiarity with GPU or SIMD architectures
  • Familiarity with verification methodologies like UVM/OVM
  • Familiarity with scripting languages such as Python, Ruby, or Perl
  • Experience debugging highly complex logic designs or Object Oriented software
  • Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.)
  • Attention to detail in strict completeness of specifications, sign-off checklists, and reviews
  • Excellent communication skills and ability to learn

Additional Requirements

More

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Client-provided location(s): Austin, TX, USA
Job ID: apple-200576734-1
Employment Type: Other

Company Videos

Hear directly from employees about what it is like to work at Apple.